XBOX 360

Kingdoms of Amalur Reckoning (English)

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Kingdoms of Amalur Reckoning (English)

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Kingdoms of Amalur: Reckoning™ is an open-world action role-playing game set in Amalur, a mysterious and magical new fantasy world created by New York Times bestselling author R. A. Salvatore.
$59.99

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$48.74 Pre-Owned

Availability: 2 in stock

Inventory Play N Trade Canada Administration (2)
Inventory Dimension Gatineau
Inventory Dimension Galerie St-Hyacinthe
Inventory Dimension Rock-Forest
Inventory Dimension Sherbrooke
Inventory Dimension St-Hubert (1)
Inventory Dimension Express St-Élie
Inventory Dimension Express Magog
Inventory Dimension Place Laurier
Inventory Dimension Granby
Inventory Play N Trade Express Coaticook
Inventory Gamebuzz Champlain
Inventory Gamebuzz Rockland
Inventory Gamebuzz Rosemère (1)
Inventory GameBuzz Fairview
Soon available in all canadian PlayNTrade stores
Generaly shipped within 5 work days. Prices can vary by store.
Add Items to Cart
ESRB
Editor Electronic Arts Developer Big Huge Games
Platform XBOX 360 Game Category Solo
Game type Role-Playing Online No
Release date 2012-02-07

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Brought to life visually through the trademark style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of visual style and visceral action combat to the RPG genre. The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.



Reckoning combines intense third-person action combat with deep exploration, expansive character development and customization, and immersive storytelling in an extraordinarily detailed fantasy universe. Gamers begin their journey when they miraculously rise from the dead, wielding dangerous new magic capable of changing the very fate of Amalur. Thrust into a brutal war between multiple races, factions, and alliances, players vie for the secrets of their immortality and the ancient evil that threatens to consume the world.



The lore of Kingdoms of Amalur spans an epic course of 10,000 years of history created by R. A. Salvatore.Reckoning captures a moment in this history, the tale of a singular hero capable of reshaping the fate of the world ofAmalur. Every building, tree, and creature has a clear and defined history within this immersive world filled with extraordinary landscapes, mysterious cities, colorful characters, and fantasticreatures inspired by the legendary art style of Todd McFarlane.

 

 

 

  • Intense Action Combat in an RPG 
    Create your own unique combat style, choosing from among nine different melee weapon classes and dozens of devastating spells in Reckoning's unique Action Magic combat system. Eradicate your enemies in grand fight sequences featuring brutal Fateshift finishing moves that will redefine visceral RPG combat.

  • Open World RPG Design Led by Ken Rolston 
    Play your way through 60+ hours of riveting storyline, diverse side quests, and open-world exploration created by RPG gurus Ken Rolston (Lead Designer, Morrowind, Oblivion), Creative Director Mark Nelson (Lead Designer, Shivering Isles; Morrowind, Oblivion, Fallout 3), and Lead Designer Ian Frazier (Titan Quest).

  • Rich Fiction and Storytelling by R.A. Salvatore 
    Reckoning is set in the Kingdoms of Amalur universe and its 10,000 years of deep fiction created by 22-time New York Times bestselling author R.A. Salvatore.

  • Art and Action Directed by Todd McFarlane 
    Brought to life through the direction of renowned Spider-Man artist Todd McFarlane, creator of Spawn and Founder of Image Comics, Reckoning brings you intense action combat, hordes of gruesome enemies, and beautifully realized fantasy vistas.

  • Choose Your Destiny 
    Create your character from dozens of unique skills and abilities, and further customize it as Reckoning's revolutionary new Destiny System unlocks powerful new Destinies based on how you choose to play. Millions of combinations of weapons and armor allow you to complete the character that looks and plays the way you've always hoped.

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